Not long ago, 'total annihilation' had the United States and the former USSR both engaged in war-games to determine the outcome of such a scenario should it escalate to "World War III". Thanks to war-game strategic studies by the likes of Supreme Headquarters Allied Powers Europe (SHAPE), only three outcomes where determined to be possible in the confrontation between the two powers: "1. Loss of Command and Control 2. Unleashing Tactical Nuclear Weapons 3. Gas or Biological Attack". [2]
Serious words about serious military war-games. We don't live in 1987, but when this material was published, the reality of such warfare was daunting. Frankly at times it seems like it's not far off for us even in the present. War-games help strategic peoples make decisions. Without a doubt the current situation is influencing serious games in war-rooms across the globe. What strategies are emerging from these games, and being employed in this dance of international diplomacy? Is this a game, or is it real? Asked exactly what measures Russia would take, Putin was quoted as answering "You'll see." [4] .
"Simultaneously, the Central Army Group and 4th Tactical Air Force launch conventional and nuclear strikes against the following tank army and severely disrupt it's advance, throwing its command and control into chaos. Again, the improved effectiveness of NATO's new classes of nuclear warheads achieves a high level of military effectiveness. The reduced collateral damage [death and injury of civilians] of these warheads couple with the West German civil defense program and keeps civilian causalities relatively low."[2]
1. The Military Dictionary, Diane Publishing, 1987
2. Thomas B. Allen, War Games, McGraw-Hill Book Company, 1987
3. SHAPE Website, http://www.nato.int/shape/about/mission.htm, 2008
4. VLADIMIR ISACHENKOV, Putin vows 'an answer' to NATO ships near Georgia,YahooNews 2008




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