This should prove to be an exciting year for narrative design, and the Austin GDC is a great place to consolidate our efforts to create an open and honest forum for the betterment of our craft and each other. I managed to submit 5 proposals and am fortunate to have Sande Chen, associate and fellow Trojan, as a co-speaker on all but the Opposing fronts proposal. I had wanted to submit a panel lecture consisting of 5-7 Narrative Designers, but this years conference is only open to hour long a) 1-2 person lectures b) round tables.
My proposals:
My proposals:
- Narrative Design in Company of Heroes Opposing Fronts
- Narrative Designers' Round table (1 session per day, for a total of 3)
- Narrative Design: Creating dramatic structure in games



